Osu scores not updating

On top of spacing as in PPv2, the difficulty of various kinds of streamjumps, and sharp curves and general angles are reflected in this value.

Streams with high enough spacing used to give extra speed rather than aim in PPv2 as to account for low spaced singletaps, but since the singletap/stream detection is done by other means in PP , spacing gives aim now.

It has three subcategories, Jump, Flow and Precision.

The first two are complementary to each other, although they don't simply sum up to the total, and are calculated by only accounting for jump/flow patterns in the map, ignoring anything else. Aim (Jump) is the jump aim difficulty portion of the map.

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For players, the pp total is half the weighted sum of the player's Total scores ("PPv2 total"), and half a combination of the player's total Aim, Accuracy, and Speed/Stamina rating ("osu! Aim (Total) is again, in principle, just like PPv2 aim, measuring the overall difficulty in aiming a map.On top of PPv2's pure spacing, angles, and a basic account of patterns are taken into account.Aim (Flow) is the flow aim difficulty portion of the map, the biggest part of which comes from stream aim.Deadlines depend on the intended semester of entry and whether you wish to be considered for the full range of funding.The application and all supplementary application materials should be received by the relevant date.

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